Maxim's avatar: a brown cat in glasses and a purple scarf

Hi there! I'm

Maxim Balashov

Unity developer making playable ads and mobile games.

  • 3+ years in gamedev
  • Based in Moldova

Experience

Feb 2026 - Present

Unity Developer

Be Nice Games · Montenegro

Playable ads development for large businesses.

  • Developed and maintained reusable Unity templates for playable ads and implemented features across ~20 projects.
  • Created internal Unity tools for adaptive UI and Spine animation previewing, adopted by 5–8 developers.
  • Used Claude Code to develop release-ready playable ads in JavaScript.
  • Created technical documentation for other developers covering recurring playable-ad workflows, including localization and Luna / Unity Playworks compatibility.
Jun 2024 - Jan 2026

Unity Developer

Work Point · Moldova

Studio developing and publishing its own games for iOS and Android in casual, action, and strategy genres.

  • Sole developer of Civilization Wars, independently analyzing an existing game's mechanics and designing their implementation from scratch.
  • Developed AI and task systems that allowed game units to react to player actions and the game environment.
  • Responsible for persistent save architecture that kept older saves compatible after updates.
  • Released and maintained the game on iOS and Android, reaching ~50k Google Play downloads.
Sep 2021 - Jun 2025

Computer Technologies College of Odessa

Software Engineering degree

Tech stack

Code

  • SOLID
  • C#
  • Java

Unity

  • UniTask
  • DOTween
  • Zenject
  • Unity IAP
  • Localization
  • Unity Multiplayer
  • Spine
  • UI
  • Cinemachine

SDKs and analytics

  • Firebase
  • Facebook SDK
  • GameAnalytics
  • Tenjin

Publishing

  • Xcode
  • App Store Connect
  • Google Play Console
  • Luna / Unity Playworks

Tools

  • Claude
  • Codex
  • Git
  • Trello
  • Asana
  • ClickUp

PORTFOLIO

CIVILIZATION WARS

As the sole developer, I was responsible for the architecture, tech stack, release, and live support.

WIRE UP

I was the developer and game designer responsible for the project from concept to completion, working together with a 2D artist.

PLAYABLE ADS

Contacts

Say hi!